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ICMCS
2006
IEEE
97views Multimedia» more  ICMCS 2006»
14 years 5 months ago
Geodec: Enabling Geospatial Decision Making
The rapid increase in the availability of geospatial data has motivated the effort to seamlessly integrate this information into an information-rich and realistic 3D environment. ...
Cyrus Shahabi, Yao-Yi Chiang, Kelvin Chung, Kai-Ch...
CRV
2008
IEEE
192views Robotics» more  CRV 2008»
14 years 5 months ago
Realtime Visualization of Monocular Data for 3D Reconstruction
Methods for reconstructing photorealistic 3D graphics models from images or video are appealing applications of computer vision. Such methods rely on good input image data, but th...
Adam Rachmielowski, Neil Birkbeck, Martin Jäg...
CGF
2008
188views more  CGF 2008»
13 years 11 months ago
Real-Time Rendering and Editing of Vector-based Terrains
We present a method to populate very large terrains with very detailed features such as roads, rivers, lakes and fields. These features can be interactively edited, and the landsc...
Eric Bruneton, Fabrice Neyret
ISMAR
2005
IEEE
14 years 4 months ago
Augmenting Deformable Objects in Real-Time
We present a real-time system that can draw virtual patterns or images on deforming real objects by estimating both the deformations and the shading parameters. We show that this ...
Julien Pilet, Vincent Lepetit, Pascal Fua
ACMACE
2005
ACM
14 years 4 months ago
Transforming your shadow into colorful visual media: multi-projection of complementary colors
This paper proposes a real-time system that transforms your shadows on a floor into colorful visual media. This system is based on the effect of complementary color and multipro...
Yugo Minomo, Yasuaki Kakehi, Makoto Iida