This paper introduces a programmable approach to non-photorealistic line drawing from 3D models, inspired by programmable shaders in traditional rendering. We propose a new image ...
This paper presents a polygon soup representation for multiview data. Starting from a sequence of multi-view video plus depth (MVD) data, the proposed quad-based representation ta...
Systems designed to extract time-critical information from large volumes of unstructured data must include the ability, both from an architectural and algorithmic point of view, t...
Upendra V. Chaudhari, Olivier Verscheure, Juan Hue...
We present a viewpoint-based approach for the quick fusion of multiple stereo depth maps. Our method selects depth estimates for each pixel that minimize violations of visibility ...
Paul Merrell, Amir Akbarzadeh, Liang Wang, Philipp...
We propose a flexible summarization framework for teamsport videos, which is able to integrate both the knowledge about displayed content (e.g. level of interest, type of view, et...