The iterative closest point (ICP) algorithm [2] is a popular method for modeling 3D objects from range data. The classical ICP algorithm rests on a rigid surface assumption. Build...
In this paper we describe an application which takes a video shot as input and produces a compact representation composed by a background layer and segmented moving objects. We de...
Andrea Fusiello, M. Aprile, Roberto Marzotto, Vitt...
A novel method unifying viewer and model centered approaches for representing structurally complex 3-D objects like human faces is presented. The uni ed 3D frequency-domain repres...
— A mobile robot that accomplishes high level tasks needs to be able to classify the objects in the environment and to determine their location. In this paper, we address the pro...
Bastian Steder, Giorgio Grisetti, Mark Van Loock, ...
This paper introduces an edge-based object recognition method that is robust with respect to clutter, occlusion and object deformations. The method combines the use of local featu...