We present two studies to assess which physical factors of various input devices influence 3D object movement tasks. In particular, we evaluate the factors that seem to make the m...
This paper details the CHESS system developed at the University of Wollongong. CHESS aims to provide a hardware and software platform for the creation, manipulation and playback o...
Object Segmentation is an important step in object reconstruction from point cloud data of complex urban scenes and in applications to virtual environment. This paper focuses on s...
Xiaojuan Ning, Xiaopeng Zhang, Yinghui Wang, Marc ...
Visualization of three dimensional flow has to overcome a lot of problems to be effective. Among them are occlusion of distant details, lack of directional and depth hints and clu...
We investigate the effects of input device latency and spatial jitter on 2D pointing tasks and a 3D movement. First, we characterize jitter and latency in a 3D tracking device and...
Robert J. Teather, Andriy Pavlovych, Wolfgang St&u...