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VR
2008
IEEE
138views Virtual Reality» more  VR 2008»
14 years 5 months ago
Assessing the Effects of Orientation and Device on 3D Positioning
We present two studies to assess which physical factors of various input devices influence 3D object movement tasks. In particular, we evaluate the factors that seem to make the m...
Robert J. Teather, Wolfgang Stürzlinger
ICAD
2004
14 years 11 days ago
A 16-Speaker 3D Audio-Visual Display Interface and Control System
This paper details the CHESS system developed at the University of Wollongong. CHESS aims to provide a hardware and software platform for the creation, manipulation and playback o...
Mark F. O'Dwyer, Guillaume Potard, Ian S. Burnett
VRCAI
2009
ACM
14 years 5 months ago
Segmentation of architecture shape information from 3D point cloud
Object Segmentation is an important step in object reconstruction from point cloud data of complex urban scenes and in applications to virtual environment. This paper focuses on s...
Xiaojuan Ning, Xiaopeng Zhang, Yinghui Wang, Marc ...
VISUALIZATION
1998
IEEE
14 years 3 months ago
Real-time techniques for 3D flow visualization
Visualization of three dimensional flow has to overcome a lot of problems to be effective. Among them are occlusion of distant details, lack of directional and depth hints and clu...
Anton L. Fuhrmann, Eduard Gröller
VR
2009
IEEE
112views Virtual Reality» more  VR 2009»
14 years 5 months ago
Effects of Latency and Spatial Jitter on 2D and 3D Pointing
We investigate the effects of input device latency and spatial jitter on 2D pointing tasks and a 3D movement. First, we characterize jitter and latency in a 3D tracking device and...
Robert J. Teather, Andriy Pavlovych, Wolfgang St&u...