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ACRI
2004
Springer
15 years 8 months ago
Applying Cell-DEVS in 3D Free-Form Shape Modeling
Modeling free-form shapes in 3D spaces based on strict physical laws require a considerable amount of computation time. Previous experiences with Cellular Automata demonstrated sub...
Pengfei Wu, Xiuping Wu, Gabriel A. Wainer
SG
2004
Springer
15 years 8 months ago
Implementation of ActiveCube as an Intuitive 3D Computer Interface
This paper describes in details the implementation of the ActiveCube system. ActiveCube allows users to construct and interact with 3D environments by using physical cubes as bi-di...
Ryoichi Watanabe, Yuichi Itoh, Michihiro Kawai, Yo...
94
Voted
UIST
1998
ACM
15 years 7 months ago
Path Drawing for 3D Walkthrough
This paper presents an interaction technique for walkthrough in virtual 3D spaces, where the user draws the intended path directly on the scene, and the avatar automatically moves...
Takeo Igarashi, Rieko Kadobayashi, Kenji Mase, Hid...
129
Voted
COSIT
2007
Springer
103views GIS» more  COSIT 2007»
15 years 5 months ago
Scale-Dependent Simplification of 3D Building Models Based on Cell Decomposition and Primitive Instancing
Abstract. The paper proposes a novel approach for a scale-dependent geometric simplification of 3D building models that are an integral part of virtual cities. In contrast to real-...
Martin Kada
127
Voted
WSC
2001
15 years 4 months ago
Enabling smooth and scalable dynamic 3D visualization of discrete-event construction simulations
Visualizing simulated construction operations is an effective means of communicating the logic and the inner working of simulation models in a comprehensive and comprehendible man...
Vineet R. Kamat, Julio C. Martínez