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126
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ISMAR
2008
IEEE
15 years 9 months ago
3D fiducials for scalable AR visual tracking
A new vision and inertial pose estimation system was implemented for real-time handheld augmented reality (AR). A sparse set of 3D cone fiducials are utilized for scalable indoor...
John Martin Steinbis, William A. Hoff, Tyrone L. V...
ACMSE
2005
ACM
15 years 9 months ago
Using nonlinear dimensionality reduction in 3D figure animation
This paper explores a method for re-sequencing an existing set of animation, specifically motion capture data, to generate new motion. Re-using animation is helpful in designing ...
A. Elizabeth Seward, Bobby Bodenheimer
143
Voted
COMSIS
2010
15 years 25 days ago
An accelerometer-based gesture recognition algorithm and its application for 3D interaction
Abstract. This paper proposes an accelerometer-based gesture recognition algorithm. As a pre-process procedure, raw data output by accelerometer should be quantized, and then use d...
Jianfeng Liu, Zhigeng Pan, Xiangcheng Li
140
Voted
SI3D
1999
ACM
15 years 7 months ago
Toolspaces and glances: storing, accessing, and retrieving objects in 3D desktop applications
Users of 3D desktop applications perform tasks that require accessing data storage, moving objects, and navigation. These operations are typically performed using 2D GUI elements ...
Jeffrey S. Pierce, Matthew Conway, Maarten van Dan...
128
Voted
CVPR
2007
IEEE
16 years 5 months ago
Cordless portable multi-view fringe projection system for 3D reconstruction
A newly devised lightweight sensor head, combining a digital LED projector and two cameras in a stereo arrangement with access to even complicated measurable object details, is pr...
Christian Bräuer-Burchardt, Christoph Munkelt...