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IWEC
2008
13 years 9 months ago
Towards Emotional Characters in Computer Games
This paper describes our research on integrating emotion aspects into characters of video games. Motivation for this is the significant absence of emotive expression in most charac...
Robert Schaap, Rafael Bidarra
IJSYSC
2000
74views more  IJSYSC 2000»
13 years 7 months ago
Towards the evolutionary emergence of increasingly complex advantageous behaviours
The generation of complex entities with advantageous behaviours beyond our manual design capability requires long-term incremental evolution with continuing emergence. In this pap...
A. D. Channon, Robert I. Damper
MIDDLEWARE
2010
Springer
13 years 6 months ago
Kevlar: A Flexible Infrastructure for Wide-Area Collaborative Applications
Abstract. While Web Services ensure interoperability and extensibility for networked applications, they also complicate the deployment of highly collaborative systems, such as virt...
Qi Huang, Daniel A. Freedman, Ymir Vigfusson, Ken ...
IJVR
2006
116views more  IJVR 2006»
13 years 7 months ago
New Directions in 3D User Interfaces
Three-dimensional user interfaces (3D UIs) support user tasks in many non-traditional interactive systems such as virtual environments, augmented reality, and ubiquitous computing...
Doug A. Bowman, Jian Chen, Chadwick A. Wingrave, J...
SIGMETRICS
2011
ACM
245views Hardware» more  SIGMETRICS 2011»
12 years 10 months ago
Record and transplay: partial checkpointing for replay debugging across heterogeneous systems
Software bugs that occur in production are often difficult to reproduce in the lab due to subtle differences in the application environment and nondeterminism. To address this pr...
Dinesh Subhraveti, Jason Nieh