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VRST
2005
ACM
14 years 2 months ago
A 2D-3D integrated environment for cooperative work
This paper proposes a novel tabletop display system for natural communication and flexible information sharing. The proposed system is specifically designed for integration of 2...
Kousuke Nakashima, Takashi Machida, Kiyoshi Kiyoka...
DAC
2002
ACM
14 years 9 months ago
Component-based design approach for multicore SoCs
This paper presents a high-level component-based methodology and design environment for application-specific multicore SoC architectures. Component-based design provides primitive...
Ahmed Amine Jerraya, Amer Baghdadi, Damien Lyonnar...
SIGUCCS
2005
ACM
14 years 2 months ago
An augmented campus design for context-aware service provision
This paper deals with the design of a multi-modal system for pervasive context-aware service provision and humanenvironment interaction in augmented environments by the use of Per...
Alessandro Genco, Giuseppe Reina, Paolo Raccuglia,...
SIGCSE
2010
ACM
181views Education» more  SIGCSE 2010»
14 years 3 months ago
Teaching the principles of the hacker curriculum to undergraduates
The “Hacker Curriculum” exists as a mostly undocumented set of principles and methods for learning about information security. Hacking, in our view, is defined by the ability...
Sergey Bratus, Anna Shubina, Michael E. Locasto
FPLAY
2008
13 years 10 months ago
A framework for games literacy and understanding games
Based on research that studied the challenges and difficulties faced by students taking games studies and game design courses, we propose that, while many students enrolled in gam...
José Pablo Zagal