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» Virtual Experiment Environments Design for Science Education
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AIIDE
2009
13 years 9 months ago
Bowyer: A Planning Tool for Bridging the Gap between Declarative and Procedural Domains
Traditionally, there have been two large obstacles faced in attempting to apply AI techniques to games and other virtual environments. The first obstacle is the gap between the la...
Steven P. Cash, R. Michael Young
APGV
2009
ACM
122views Visualization» more  APGV 2009»
14 years 1 months ago
Effects of scale change on distance perception in virtual environments
We conducted two experiments to investigate effects of scale changes on distance perception in virtual environments. In both experiments, participants first made distance estimat...
Tien Dat Nguyen, Christine Ziemer, Jodie M. Plumer...
TEI
2010
ACM
201views Hardware» more  TEI 2010»
14 years 3 months ago
Objects in play: virtual environments and tactile learning
When creating technology environments for children, consideration needs to be given to how touch, gesture, and physical interactions impact on play and learning. This is particula...
Lillian Spina-Caza
ATAL
2008
Springer
13 years 10 months ago
Social norm emergence in virtual agent societies
The advent of virtual environments such as SecondLife call for a distributed approach for norm emergence and spreading. In open virtual environments, monitoring various interactin...
Bastin Tony Roy Savarimuthu, Maryam Purvis, Martin...
WEBI
2005
Springer
14 years 2 months ago
User Navigational Behavior in e-Learning Virtual Environments
In this paper we describe the navigational behavior of the students of a e-learning virtual environment, in order to determine whether such navigational patterns are related to th...
Joan Marc Carbó, Enric Mor, Julià Mi...