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FPLAY
2008
13 years 9 months ago
Interactive accounting simulation environment for accounting education and training
In contrast to traditional teaching-and-learning environments whereby the teacher controls the learning (e.g., teacher-centered), video games present a learner-centered approach t...
Andrew Milner, Andrew Hogue, Bill Kapralos, John F...
CORR
2007
Springer
140views Education» more  CORR 2007»
13 years 7 months ago
An Integrated Simulation System for Human Factors Study
It has been reported that virtual reality can be a useful tool for ergonomics study. The proposed integrated simulation system aims at measuring operator’s performance in an int...
Ying Wang, Wei Zhang, Fouad Bennis, Damien Chablat
VRCAI
2004
ACM
14 years 29 days ago
Occlusion based interaction methods for tangible augmented reality environments
Gun A. Lee, Mark Billinghurst, Gerard Jounghyun Ki...
SIGCSE
2002
ACM
135views Education» more  SIGCSE 2002»
13 years 7 months ago
Introducing computer science through animation and virtual worlds
We describe a course for non-majors that teaches computer science concepts and programming by creating simple animations and building 2D and 3D virtual worlds. Students work with ...
Susan H. Rodger
VISUALIZATION
1997
IEEE
13 years 11 months ago
Collaborative augmented reality: exploring dynamical systems
In this paper we present collaborative scientific visualization in STUDIERSTUBE. STUDIERSTUBE is an augmented reality system that has several advantages over conventional desktop ...
Anton L. Fuhrmann, Helwig Löffelmann, Dieter ...