— Our goal is to create roadmaps that are particularly suited for motion planning in virtual environments. We use our Reachability Roadmap Method to compute an initial, resolutio...
In this paper, we describe a project which uses PDAs to provide an interactive experience with a virtual environment. In particular, we focus on the navigational aspects of allowi...
We propose a fully-distributed peer-to-peer architecture to solve the scalability problem of Networked Virtual Environment in a simple and efficient manner. Our method exploits lo...
Vibrations can significantly enhance touch perception for virtual environment applications with minimal design complexity and cost. In order to create realistic vibrotactile feedb...
Allison M. Okamura, Stanford Dennerlein, Robert D....
Maintaining knowledge of current position and orientation is frequently a problem for people in virtual environments. In this paper we present a toolset of techniques based on pri...