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HICSS
2010
IEEE
164views Biometrics» more  HICSS 2010»
14 years 4 months ago
Embodied Social Presence Theory
We discuss and reflect on the importance of embodiment, context, and spatial proximity as they pertain to the sense of presence obtained by individuals in virtual environments. We...
Brian E. Mennecke, Janea L. Triplett, Lesya M. Has...
SBIA
2000
Springer
14 years 1 months ago
An Environment for Rule Extraction and Evaluation from Databases
Abstract Classi
José Augusto Baranauskas, Maria Carolina Mo...
ICALT
2003
IEEE
14 years 3 months ago
Learning Resources Brokerage Systems: An Agent-Based Virtual Market Model
This paper discusses issues related with learning resources brokerage systems. It introduces a market-based modeling approach and proposes a virtual market model design of a broke...
Nikos Manouselis, Demetrios G. Sampson
SIGCSE
2002
ACM
135views Education» more  SIGCSE 2002»
13 years 9 months ago
Introducing computer science through animation and virtual worlds
We describe a course for non-majors that teaches computer science concepts and programming by creating simple animations and building 2D and 3D virtual worlds. Students work with ...
Susan H. Rodger
VR
2008
IEEE
160views Virtual Reality» more  VR 2008»
14 years 4 months ago
Envisor: Online Environment Map Construction for Mixed Reality
One of the main goals of anywhere augmentation is the development of automatic algorithms for scene acquisition in augmented reality systems. In this paper, we present Envisor, a ...
Stephen DiVerdi, Jason Wither, Tobias Höllere...