This paper presents a video acquisition system that can learn automatic video capture from human's camera operations. Unlike a predefined camera control system, this system c...
Based on our experience using active learning methods to teach object-oriented software design we propose a game-based approach to take the classroom experience into a virtual envi...
While context-awareness has been found to be effective for decision support in complex domains, most of such decision support systems are hard-coded, incurring significant develop...
This paper proposes an Integrated MDP and POMDP Learning AgeNT (IMPLANT) architecture for adaptation in modern games. The modern game world basically involves a human player actin...
This paper describes an experiment where the effect of dynamic shadows in an immersive virtual environment is measured with respect to spatial perception and presence. Eight subjec...