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ICIP
2003
IEEE
14 years 9 months ago
Learning automatic video capture from human's camera operations
This paper presents a video acquisition system that can learn automatic video capture from human's camera operations. Unlike a predefined camera control system, this system c...
Qiong Liu, Don Kimber
IWEC
2007
13 years 9 months ago
Pass the Ball: Game-Based Learning of Software Design
Based on our experience using active learning methods to teach object-oriented software design we propose a game-based approach to take the classroom experience into a virtual envi...
Guillermo Jiménez-Díaz, Mercedes G&o...
IAT
2008
IEEE
13 years 8 months ago
Cognitive Agents Integrating Rules and Reinforcement Learning for Context-Aware Decision Support
While context-awareness has been found to be effective for decision support in complex domains, most of such decision support systems are hard-coded, incurring significant develop...
Teck-Hou Teng, Ah-Hwee Tan
AIIDE
2009
13 years 5 months ago
IMPLANT: An Integrated MDP and POMDP Learning AgeNT for Adaptive Games
This paper proposes an Integrated MDP and POMDP Learning AgeNT (IMPLANT) architecture for adaptation in modern games. The modern game world basically involves a human player actin...
Chek Tien Tan, Ho-Lun Cheng
VR
1993
IEEE
120views Virtual Reality» more  VR 1993»
13 years 12 months ago
Presence in Immersive Virtual Environments
This paper describes an experiment where the effect of dynamic shadows in an immersive virtual environment is measured with respect to spatial perception and presence. Eight subjec...
Mel Slater, Martin Usoh