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IPPS
2005
IEEE
14 years 1 months ago
GHS: A Performance System of Grid Computing
Conventional performance evaluation mechanisms focus on dedicated distributed systems. Grid computing infrastructure, on another hand, is a shared collaborative environment constr...
Xian-He Sun, Ming Wu
CGI
2001
IEEE
13 years 11 months ago
Towards Real Time Virtual Human Life Simulations
This paper describes an approach to construct interactive virtual environments, which are suitable for the development of artificial virtual human life simulations. Our main goal ...
Etienne de Sevin, Marcelo Kallmann, Daniel Thalman...
CONTENT
2001
Springer
14 years 13 days ago
Screen Play: Film and the Future of Interactive Entertainment
This paper looks at existing computer games and virtual environments from the perspective of film theory and practice. From this, we will draw conclusions about the ways in which ...
Andy Clarke, Grethe Mitchell
ETS
2000
IEEE
113views Hardware» more  ETS 2000»
13 years 7 months ago
NetChat: Communication and Collaboration via WWW
Practice has shown that providing content to students alone is not sufficient for good learning results. In computer based training (CBT) and especially webbased training (WBT) en...
Reinhard Kreutz, Sven Kiesow, Klaus Spitzer
ICALT
2006
IEEE
14 years 2 months ago
Personal Learning Environments
Personal Learning Environments (PLEs) are attracting increasing interest in the e-learning domain. PLEs may be characterised in a multidimensional space. Examples of PLEs are disc...
Mark van Harmelen