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» Virtual Machine Learning: Thinking like a Computer Architect
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DAGM
2003
Springer
14 years 8 days ago
Learning Human-Like Opponent Behavior for Interactive Computer Games
Compared to their ancestors in the early 1970s, present day computer games are of incredible complexity and show magnificent graphical performance. However, in programming intelli...
Christian Bauckhage, Christian Thurau, Gerhard Sag...
DIGRA
2005
Springer
14 years 18 days ago
Towards the unification of intuitive and formal game concepts with applications to computer chess
A general technique is proposed to deal with the formalization of intuition and human-oriented concepts in competition thinking games like chess, such as defensive play, attack, t...
Ariel Arbiser
SIGMOD
2007
ACM
197views Database» more  SIGMOD 2007»
14 years 7 months ago
Automated and on-demand provisioning of virtual machines for database applications
Utility computing delivers compute and storage resources to applications as an `on-demand utility', much like electricity, from a distributed collection of computing resource...
Piyush Shivam, Azbayar Demberel, Pradeep Gunda, Da...
ECTEL
2008
Springer
13 years 8 months ago
CoChemEx: Supporting Conceptual Chemistry Learning Via Computer-Mediated Collaboration Scripts
Chemistry students, like students in other disciplines, often learn to solve problems by applying well-practiced procedures. Such an approach, however, may hinder conceptual unders...
Dimitra Tsovaltzi, Nikol Rummel, Niels Pinkwart, A...