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VRST
2004
ACM
14 years 1 months ago
FreeWalk/Q: social interaction platform in virtual space
We have integrated technologies related to virtual social interaction, e.g. virtual environments, visual simulations, and lifelike characters. In our previous efforts to integrate...
Hideyuki Nakanishi, Toru Ishida
SIGGRAPH
1996
ACM
13 years 12 months ago
The Virtual Cinematographer: A Paradigm for Automatic Real-Time Camera Control and Directing
This paper presents a paradigm for automatically generating complete camera specifications for capturing events in virtual 3D environments in real-time. We describe a fully implem...
Li-wei He, Michael F. Cohen, David Salesin
DAC
2010
ACM
13 years 8 months ago
Virtual channels vs. multiple physical networks: a comparative analysis
Packet-switched networks-on-chip (NoC) have been proposed as an efficient communication infrastructure for multi-core architectures. Adding virtual channels to a NoC helps to avoi...
Young-Jin Yoon, Nicola Concer, Michele Petracca, L...
CCGRID
2008
IEEE
14 years 2 months ago
Enabling Interoperability among Meta-Schedulers
Grid computing supports shared access to computing resources from cooperating organizations or institutes in the form of virtual organizations. Resource brokering middleware, comm...
Norman Bobroff, Liana Fong, Selim Kalayci, Yanbin ...
WAIM
2005
Springer
14 years 1 months ago
Simulating a Finite State Mobile Agent System
This paper analyzes the simulation of Finite State mobile agent, which regards the migration, execution, and searching of the mobile agents as finite states. As the finite state mo...
Yong Liu, Congfu Xu, Yanyu Chen, Yunhe Pan