Sciweavers

424 search results - page 4 / 85
» Virtual Reality: Its Usefulness for Ergonomic Analysis
Sort
View
AFRIGRAPH
2001
ACM
13 years 11 months ago
A gesture processing framework for multimodal interaction in virtual reality
This article presents a gesture detection and analysis framework for modelling multimodal interactions. It is particulary designed for its use in Virtual Reality (VR) applications...
Marc Erich Latoschik
IJVR
2007
131views more  IJVR 2007»
13 years 7 months ago
From Physics-based Simulation to the Touching of Textiles: The HAPTEX Project
—While the animation and rendering techniques used in the domain of textile simulation have dramatically evolved during the last two decades, the ability to manipulate and modify...
Nadia Magnenat-Thalmann, Pascal Volino, Ugo Bonann...
VLUDS
2010
158views Visualization» more  VLUDS 2010»
13 years 2 months ago
Cartography of Mars in a Virtual Reality Environment
This work aims to investigate the suitability of applying Virtual Reality techniques in the exploration of Mars terrain features in order to support the creation of topographic ma...
Rolf Westerteiger
DAGSTUHL
2004
13 years 9 months ago
Simplicity Considered Fundamental to Design for Predictability
Complexity is the core problem of contemporary information technology, as the "artificial complicatedness" of its artefacts is exploding. Intellectually easy and economic...
Wolfgang A. Halang
WSCG
2004
161views more  WSCG 2004»
13 years 9 months ago
Texture Based Flow Visualization in Augmented and Virtual Reality Environments
Virtual and Augmented Reality allows a new way of result exploration of numerical simulations, its analysis and interpretation by immersing the user into the data sets and/or by k...
Paul Benölken, Holger Graf, André Stor...