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WSCG
2004
161views more  WSCG 2004»
13 years 11 months ago
Texture Based Flow Visualization in Augmented and Virtual Reality Environments
Virtual and Augmented Reality allows a new way of result exploration of numerical simulations, its analysis and interpretation by immersing the user into the data sets and/or by k...
Paul Benölken, Holger Graf, André Stor...
TVCG
2012
185views Hardware» more  TVCG 2012»
12 years 7 days ago
Tuning Self-Motion Perception in Virtual Reality with Visual Illusions
—Motion perception in immersive virtual environments significantly differs from the real world. For example, previous work has shown that users tend to underestimate travel dista...
Gerd Bruder, Frank Steinicke, Phil Wieland, Markus...
CORR
2008
Springer
98views Education» more  CORR 2008»
13 years 10 months ago
The Physical World as a Virtual Reality
This paper explores the idea that the universe is a virtual reality created by information processing, and relates this strange idea to the findings of modern physics about the ph...
Brian Whitworth
VRST
2006
ACM
14 years 3 months ago
Media productions for a dome display system
As the interest of the public for new forms of media grows, museums and theme parks select real time Virtual Reality productions as their presentation medium. Based on threedimens...
Athanasios Gaitatzes, Georgios Papaioannou, Dimitr...
ACMDIS
2008
ACM
13 years 11 months ago
Constructivism, virtual reality and tools to support design
This paper describes a process for creating a design tool, which is based in constructivism. The process is described for the creation of a tool to help novices in designing virtu...
Cara Winterbottom, Edwin H. Blake