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» Virtual Reality in Ubiquitous Computing Environment
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CSCW
1998
ACM
13 years 9 months ago
Community Support for Constructionist Learning
MOOSE Crossing is a text-based virtual reality environment (or “MUD”) designed to be a constructionist learning environment for children ages eight to thirteen. The constructio...
Amy Bruckman
CW
2003
IEEE
14 years 3 months ago
Virtual Experiment Environments Design for Science Education
Virtual reality technology is reported that the use of virtual reality(VR) as an educational tool can increase student interests, understanding and creative learning because of en...
Young-suk Shin
ACMACE
2011
ACM
12 years 10 months ago
Mobile 3D graphics and virtual reality interaction
Mobile devices such as smartphones and tablets offer great new possibilities for the creation of 3D games and virtual reality environments. However, interaction with objects in th...
Wolfgang Hürst, Matthias Helder
ICDCSW
2003
IEEE
14 years 3 months ago
Entry Points into a Smart Campus Environment - Overview of the ETHOC System
The university campus is an interesting application environment for the ubiquitous computing paradigm: a large number of users share a substantial amount of their information need...
Michael Rohs, Jürgen Bohn
VISUALIZATION
1997
IEEE
14 years 2 months ago
Collaborative augmented reality: exploring dynamical systems
In this paper we present collaborative scientific visualization in STUDIERSTUBE. STUDIERSTUBE is an augmented reality system that has several advantages over conventional desktop ...
Anton L. Fuhrmann, Helwig Löffelmann, Dieter ...