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NETGAMES
2006
ACM
14 years 1 months ago
Meeting technology challenges of pervasive augmented reality games
Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...
CVPR
1996
IEEE
14 years 9 months ago
A Stereo Machine for Video-Rate Dense Depth Mapping and Its New Applications
We have developed a video-rate stereo machine that has the capability of generating a dense depth map at the video rate. The performance bench marks of the CMU video-rate stereo m...
Takeo Kanade, Atsushi Yoshida, Kazuo Oda, Hiroshi ...
ICMCS
2007
IEEE
163views Multimedia» more  ICMCS 2007»
14 years 2 months ago
An Augmented Reality Interface for Mobile Information Retrieval
Recent years have seen growing interest in mobile augmented reality. The ability to retrieve information and display it as virtual content overlaid on top of an image of the real ...
Jonathan Mooser, Lu Wang, Suya You, Ulrich Neumann
ICAT
2006
IEEE
14 years 1 months ago
Air-Jet Button Effects in AR
Providing haptic cues can generate increased levels of presence in users as they interact with tangible objects. In this paper, we present button effects delivered by air-jet displ...
Yeongmi Kim, Sehun Kim, Taejin Ha, Ian Oakley, Woo...
SAC
2004
ACM
14 years 1 months ago
Creation and management of versions in multiversion data warehouse
A data warehouse (DW) provides an information for analytical processing, decision making, and data mining tools. On the one hand, the structure and content of a data warehouse ref...
Bartosz Bebel, Johann Eder, Christian Koncilia, Ta...