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WSCG
2004
161views more  WSCG 2004»
13 years 8 months ago
Texture Based Flow Visualization in Augmented and Virtual Reality Environments
Virtual and Augmented Reality allows a new way of result exploration of numerical simulations, its analysis and interpretation by immersing the user into the data sets and/or by k...
Paul Benölken, Holger Graf, André Stor...
VRML
1999
ACM
13 years 11 months ago
Staging the Space of Mixed Reality - Reconsidering the Concept of a Multi User Environment
This paper presents our work and research findings on developing the concept of a multi-user shared environment for culture, performance, art and entertainment. It introduces arti...
Wolfgang Strauss, Monika Fleischmann, Mette Thomse...
APGV
2006
ACM
131views Visualization» more  APGV 2006»
13 years 11 months ago
Minification influences spatial judgments in virtual environments
Distances in immersive virtual environments (VEs) have been commonly reported as being spatially compressed while the same judgments are performed accurately in real space. Previo...
Scott A. Kuhl, William B. Thompson, Sarah H. Creem...
VR
2007
IEEE
115views Virtual Reality» more  VR 2007»
14 years 1 months ago
Sensor Enhanced Virtual Reality Teleoperation in Dynamic Environment
A novel teleoperation interface is introduced featuring an integrated virtual reality based simulation augmented by sensors and image processing capabilities on-board the remotely...
Muthukkumar S. Kadavasal, James H. Oliver
ACMACE
2007
ACM
13 years 11 months ago
Remote augmented reality for multiple players over network
Augmented Reality (AR) in multimedia gaming is a dynamic and exciting field of research. One of the challenges is to have multiple users interacting in the networked augmented rea...
Daniel Chun-Ming Leung, Pak-Shing Au, Irwin King, ...