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» Virtual playground: architectures for a shared virtual world
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TEDU
2008
213views Education» more  TEDU 2008»
13 years 7 months ago
TMAR: Extension of a Tabletop Interface Using Mobile Augmented Reality
Recently, many researchers have worked on tabletop systems. One issue with tabletop interfaces is how to control the table without using conventional desktop input devices such as ...
Sewon Na, Mark Billinghurst, Woontack Woo
VLSID
2007
IEEE
154views VLSI» more  VLSID 2007»
14 years 9 months ago
Model Based Test Generation for Microprocessor Architecture Validation
Functional validation of microprocessors is growing in complexity in current and future microprocessors. Traditionally, the different components (or validation collaterals) used i...
Sreekumar V. Kodakara, Deepak Mathaikutty, Ajit Di...
INTERACT
2007
13 years 10 months ago
CubeExplorer: An Evaluation of Interaction Techniques in Architectural Education
During the early stages of architectural training, tangibility plays an important role in developing spatial awareness. In such contexts, tangible user interfaces are believed to p...
Hyunyoung Song, François Guimbretièr...
HPCA
2008
IEEE
14 years 9 months ago
An OS-based alternative to full hardware coherence on tiled CMPs
The interconnect mechanisms (shared bus or crossbar) used in current chip-multiprocessors (CMPs) are expected to become a bottleneck that prevents these architectures from scaling...
Christian Fensch, Marcelo Cintra
ACSAC
2006
IEEE
14 years 2 months ago
Shamon: A System for Distributed Mandatory Access Control
We define and demonstrate an approach to securing distributed computation based on a shared reference monitor (Shamon) that enforces mandatory access control (MAC) policies acros...
Jonathan M. McCune, Trent Jaeger, Stefan Berger, R...