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CHI
2004
ACM
16 years 2 months ago
Multi-modal Interaction in Biomedicine
This chapter introduces the concept of multi-modal interaction and our findings related to the development of biomedical applications for two different projection modalities: virtu...
Elena V. Zudilova, Peter M. A. Sloot
VISUALIZATION
2005
IEEE
15 years 8 months ago
A Handheld Flexible Display System
A new close range virtual reality system is introduced that allows intuitive and immersive user interaction with computer generated objects. A projector with a special spherical l...
Jonathan Konieczny, Clement Shimizu, Gary W. Meyer...
FPL
2005
Springer
122views Hardware» more  FPL 2005»
15 years 8 months ago
FPGA-Aware Garbage Collection in Java
— During codesign of a system, one still runs into the impedance mismatch between the software and hardware worlds. er identifies the different levels of abstraction of hardware...
Philippe Faes, Mark Christiaens, Dries Buytaert, D...
VR
2002
IEEE
132views Virtual Reality» more  VR 2002»
15 years 7 months ago
Pop Through Button Devices for VE Navigation and Interaction
We present a novel class of virtual reality input devices that combine pop through buttons with 6 DOF trackers. Compared to similar devices that use conventional buttons, pop thro...
Robert C. Zeleznik, Joseph J. LaViola Jr., Daniel ...
183
Voted
VEE
2012
ACM
222views Virtualization» more  VEE 2012»
13 years 10 months ago
Unpicking the knot: teasing apart VM/application interdependencies
Flexible and efficient runtime design requires an understanding of the dependencies among the components internal to the runtime and those between the application and the runtime...
Yi Lin, Stephen M. Blackburn, Daniel Frampton