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AAI
2005
124views more  AAI 2005»
13 years 7 months ago
Lessons From Emotion Psychology For The Design Of Lifelike Characters
This special issue describes a number of applications that utilize lifelike characters that teach indirectly, by playing some role in a social interaction with a user. The design ...
Jonathan Gratch, Stacy Marsella
EGOV
2003
Springer
14 years 25 days ago
Implementing e-Government in Spain
: New information and communication technologies within the Administration give rise to a series of important challenges: to select and use the various telematic and computer-relat...
José Luis Bermejo Latre
IADIS
2004
13 years 9 months ago
Creative Lesson by Using Cyber Theater and CTSL Learning KIT
To improve the courses of computer-based education in junior high school and high school, we have developed new educational multi-media tool, named Cyber Theater. Cyber Theater pr...
Hiroshi Matsuda, Yoshiaki Shindo
CHI
1994
ACM
13 years 11 months ago
What HCI designers can learn from video game designers
Computer users have tasks they need to perform, and are therefore motivated to overcome poorly designed interfaces. With video games, there is no external motivation for the task ...
Randy Pausch, Rich Gold, Tim Skelly, David Thiel
SIGCSE
2000
ACM
132views Education» more  SIGCSE 2000»
13 years 12 months ago
Empirical investigation throughout the CS curriculum
Empirical skills are playing an increasingly important role in the computing profession and our society. But while traditional computer science curricula are effective in teaching...
David W. Reed, Craig S. Miller, Grant Braught