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VRST
2005
ACM
16 years 6 days ago
Myriad: scalable VR via peer-to-peer connectivity, PC clustering, and transient inconsistency
Benjamin Schaeffer, Peter Brinkmann, George Franci...
202
Voted
VRST
2004
ACM
16 years 2 days ago
Fast model tracking with multiple cameras for augmented reality
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Alberto Sanson, Umberto Castellani, Andrea Fusiell...
AUSAI
2004
Springer
16 years 1 days ago
An Extension of the H-Search Algorithm for Artificial Hex Players
Hex is a classic board game invented in the middle of the twentieth century by Piet Hein and rediscovered later by John Nash. The best Hex artificial players analyse the board posi...
Rune Rasmussen, Frédéric Maire
AUIC
2002
IEEE
15 years 11 months ago
Tangible User Interaction Using Augmented Reality
This paper describes a novel use of augmented reality for the visualisation of virtual objects as part of the move towards pervasive computing. It uses fiducial markers as switche...
Bruce H. Thomas, Hannah Slay, Rudi Vernik