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» Virtualized games for teaching about distributed systems
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NOSSDAV
2004
Springer
14 years 28 days ago
Passive inference of path correlation
Overlays have been proposed as a means to improve application performance in many areas, including multimedia streaming and content distribution. Some overlays use parallel transm...
Lili Wang, Jim Griffioen, Kenneth L. Calvert, Sher...
NETGAMES
2006
ACM
14 years 1 months ago
Applicability of group communication for increased scalability in MMOGs
Massive multiplayer online games (MMOGs) are today the driving factor for the development of distributed interactive applications, and they are increasing in size and complexity. ...
Knut-Helge Vik, Carsten Griwodz, Pål Halvors...
NSDI
2010
13 years 9 months ago
Mugshot: Deterministic Capture and Replay for JavaScript Applications
Mugshot is a system that captures every event in an executing JavaScript program, allowing developers to deterministically replay past executions of web applications. Replay is us...
James Mickens, Jeremy Elson, Jon Howell
CCS
2007
ACM
14 years 1 months ago
Non-volatile memory and disks: avenues for policy architectures
As computing models change, so too do the demands on storage. Distributed and virtualized systems introduce new vulnerabilities, assumptions, and performance requirements on disks...
Kevin R. B. Butler, Stephen E. McLaughlin, Patrick...
VMV
2003
146views Visualization» more  VMV 2003»
13 years 9 months ago
ADB-Trees: Controlling the Error of Time-Critical Collision Detection
We present a novel framework for hierarchical collision detection that can be applied to virtually all bounding volume (BV) hierarchies. It allows an application to trade quality ...
Jan Klein, Gabriel Zachmann