Abstract—This article describes a distributed classroom experiment carried out by five universities in the US and Europe at the beginning of 2007. This experiment was motivated ...
Andrei Hutanu, Ravi Paruchuri, Daniel Eiland, Milo...
We present an approach to support Massively Multiplayer Online Role-Playing Games. Our proposed solution begins by splitting the large virtual world into smaller regions, each reg...
— In this paper, a distributive non-cooperative game is proposed to perform sub-channel assignment, adaptive modulation, and power control for multi-cell multi-user Orthogonal Fr...
One of the major challenges facing a present day game development company is the removal of bugs from such complex virtual environments. This work presents an approach for measuri...
In recent years, large scale distributed virtual environments have become a major trend in distributed applications, mainly due to the enormous popularity of multiplayer online ga...