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» Virtualizing Real-World Objects
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136
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ISMAR
2005
IEEE
15 years 8 months ago
Augmenting Deformable Objects in Real-Time
We present a real-time system that can draw virtual patterns or images on deforming real objects by estimating both the deformations and the shading parameters. We show that this ...
Julien Pilet, Vincent Lepetit, Pascal Fua
158
Voted
MOBILITY
2009
ACM
15 years 9 months ago
A pervasive gesture-driven augmented reality prototype using wireless sensor body area networks
This paper describes the prototype implementation of a pervasive, wearable augmented reality (AR) system based on a full bodymotion-capture system using low-power wireless sensors...
Peter Barrie, Andreas Komninos, Oleksii Mandrychen...
ISMAR
2006
IEEE
15 years 8 months ago
Augmented reality based on estimation of defocusing and motion blurring from captured images
Photometric registration is as important as geometric registration to generate a seamless augmented reality scene. Especially the difference in image quality between a real image ...
Bunyo Okumura, Masayuki Kanbara, Naokazu Yokoya
119
Voted
COOTS
1998
15 years 4 months ago
The Architecture of a Distributed Virtual Worlds System
We have developed an object model that facilitates the development of shared virtual environments. We have implemented our object model on top of COM and OLE Automation and facili...
Manny Vellon, Kirk Marple, Don Mitchell, Steven Dr...
122
Voted
HCI
2009
15 years 12 days ago
MR-Mirror: A Complex of Real and Virtual Mirrors
MR-mirror is a novel Mixed-Reality (MR) display system created by using real and virtual mirrors. It merges real visual information reflected on a real mirror and a virtual one dis...
Hideaki Sato, Itaru Kitahara, Yuichi Ohta