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ISMAR
2003
IEEE
14 years 3 months ago
BLADESHIPS: An Interactive Attraction in Mixed Reality
Our purpose is to construct a new type interactive attraction which detects the user’s hand actions as triggers in a multi-participated mixed reality environment. “BLADESHIPSâ...
Masayuki Takemura, Shungo Haraguchi
BTW
2001
Springer
103views Database» more  BTW 2001»
14 years 2 months ago
On Realizing Transformation Independence in Open, Distributed Multimedia Information Systems
In this article, we present our efforts1 on realizing transformation independence in open, extensible, and highly distributed multimedia information The main focus is on the abstra...
Ulrich Marder
UIST
1996
ACM
14 years 2 months ago
The Go-Go Interaction Technique: Non-Linear Mapping for Direct Manipulation in VR
The Go-Go immersive interaction technique uses the metaphor of interactively growing the user's arm and non-linear mapping for reaching and manipulating distant objects. Unli...
Ivan Poupyrev, Mark Billinghurst, Suzanne Weghorst...
ICRA
1994
IEEE
102views Robotics» more  ICRA 1994»
14 years 1 months ago
Dynamic Simulation of Interactive Robotic Environment
A dynamic simulation package has been developed which can accurately model the interactions between robots and their environment. It creates a virtual environment in which various...
Paul U. Lee, Diego C. Ruspini, Oussama Khatib
IJVR
2006
159views more  IJVR 2006»
13 years 10 months ago
Image Based Shadowing in Real-Time Augmented Reality
This work presents an approach to render appropriate shadows with Image Based Lighting in Augmented Reality applications. To approximate the result of environment lighting and shad...
Peter Supan, Ines Stuppacher, Michael Haller