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VR
2007
IEEE
195views Virtual Reality» more  VR 2007»
14 years 3 months ago
Active Text Drawing Styles for Outdoor Augmented Reality: A User-Based Study and Design Implications
A challenge in presenting augmenting information in outdoor augmented reality (AR) settings lies in the broad range of uncontrollable environmental conditions that may be present,...
Joseph L. Gabbard, J. Edward Swan II, Deborah Hix,...
ISMAR
2006
IEEE
14 years 3 months ago
"Move the couch where?" : developing an augmented reality multimodal interface
This paper describes an augmented reality (AR) multimodal interface that uses speech and paddle gestures for interaction. The application allows users to intuitively arrange virtu...
Sylvia Irawati, Scott Green, Mark Billinghurst, An...
VRST
2006
ACM
14 years 3 months ago
Dynamic load-balanced rendering for a CAVE system
Recently, PC clusters have been used to construct CAVE-like immersive projection displays. However, in order to improve the rendering performance of PC cluster-based CAVE systems,...
Tetsuro Ogi, Takaya Uchino
ACMACE
2005
ACM
14 years 2 months ago
MonkeyBridge: autonomous agents in augmented reality games
MonkeyBridge is a collaborative Augmented Reality (AR) game employing autonomous animated agents embodied by lifelike, animated virtual characters and “smart” physical objects...
István Barakonyi, Markus Weilguny, Thomas P...
HAPTICS
2003
IEEE
14 years 2 months ago
The Effect of Sensor/Actuator Asymmetries in Haptic Interfaces
Haptic interfaces enable us to interact with virtual objects by sensing our actions and communicating them to a virtual environment. A haptic interface with force feedback capabil...
Federico Barbagli, John Kenneth Salisbury Jr.