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GECCO
2006
Springer
137views Optimization» more  GECCO 2006»
14 years 18 days ago
A unified optimization framework for microelectronics industry
In this paper, an object-oriented unified optimization framework (UOF) for general problem optimization is proposed. Based on evolutionary algorithms, numerical deterministic meth...
Yiming Li, Cheng-Kai Chen, Yen-Yu Cho
DIMEA
2008
218views Multimedia» more  DIMEA 2008»
13 years 10 months ago
Augmented reality for games
In this text, we intend to explore augmented reality as a means to visualise interactive communication projects. With ARToolkit, Virtools and 3ds Max applications, we aim to show ...
Filipe Costa Luz, Vasco Bila, José Maria Di...
SIMVIS
2007
13 years 10 months ago
Visual Navigation within Conceptual Spaces
Finding objects like music albums or wines in large databases is an inherently difficult problem, especially if users do not know exactly what they are looking for. We propose th...
Hans Jörg Müller, Antonio Krüger
AIPS
2006
13 years 10 months ago
Spacetrack: Trading off Quality and Utilization in Oversubscribed Schedules
Many scheduling problems are posed as optimization problems where the goal is to find a feasible schedule that maximizes the utilization of some resource. In some domains it is al...
Andrew M. Sutton, Adele E. Howe, L. Darrell Whitle...
DGO
2006
109views Education» more  DGO 2006»
13 years 10 months ago
Interactive design best practices for the public sector
Generally speaking, best practices in the field of interactive design are often derived from private-sector practice or purely aesthetic considerations; the specific concerns of p...
Eric Miller