Sciweavers

1238 search results - page 216 / 248
» Vision for Interaction
Sort
View
VISSYM
2007
13 years 11 months ago
Animation of Orthogonal Texture-Based Vector Field Visualization
This paper introduces orthogonal vector field visualization on 2D manifolds: a representation by lines that are perpendicular to the input vector field. Line patterns are generate...
Sven Bachthaler, Daniel Weiskopf
AVSS
2008
IEEE
13 years 10 months ago
Evaluation of Background Subtraction Algorithms with Post-Processing
Processing a video stream to segment foreground objects from the background is a critical first step in many computer vision applications. Background subtraction (BGS) is a common...
Donovan H. Parks, Sidney Fels
DIMEA
2008
176views Multimedia» more  DIMEA 2008»
13 years 10 months ago
Designing GUI for the user configuration of pervasive awareness applications
The vision of Pervasive and Ubiquitous Computing promises that our future environments will be furnished with an increasing number of computationally augmented artifacts. Conseque...
Eleni Romoudi, Theodosia Fokidou
IADIS
2008
13 years 10 months ago
Simulation And Other Facilities To Learn Statistics
For several years, some teachers of the Statistics' Department at the University of Cordoba, with some last course of technical Industrial Engineering in Computer science pup...
José Diz Pérez, Manuel Jurado Bello
IIWAS
2008
13 years 10 months ago
Model-driven engineering of composite web services using UML-S
Based on top of Web protocols and XML language, Web services are emerging as a framework to provide applicationto-application interaction. An important challenge is their integrat...
Christophe Dumez, Jaafar Gaber, Maxime Wack