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EGPGV
2004
Springer
119views Visualization» more  EGPGV 2004»
14 years 3 months ago
Parallel Implicit Integration for Cloth Animations on Distributed Memory Architectures
We present a parallel cloth simulation engine designed for distributed memory parallel architectures, in particular clusters built of commodity components. We focus on efficient ...
Michael Keckeisen, Wolfgang Blochinger
IPPS
2000
IEEE
14 years 2 months ago
ClusterNet: An Object-Oriented Cluster Network
Abstract. Parallel processing is based on utilizing a group of processors to efficiently solve large problems faster than is possible on a single processor. To accomplish this, the...
Raymond Hoare

Publication
248views
13 years 7 months ago
Equalizer: A Scalable Parallel Rendering Framework
Continuing improvements in CPU and GPU performances as well as increasing multi-core processor and cluster-based parallelism demand for flexible and scalable parallel rendering sol...
Stefan Eilemann, Maxim Makhinya, Renato Pajarola
TVCG
2010
153views more  TVCG 2010»
13 years 8 months ago
Hierarchical Aggregation for Information Visualization: Overview, Techniques, and Design Guidelines
—We present a model for building, visualizing, and interacting with multiscale representations of information visualization techniques using hierarchical aggregation. The motivat...
Niklas Elmqvist, Jean-Daniel Fekete
CLUSTER
2005
IEEE
14 years 3 months ago
Transparent Checkpoint-Restart of Distributed Applications on Commodity Clusters
We have created ZapC, a novel system for transparent coordinated checkpoint-restart of distributed network applications on commodity clusters. ZapC provides a thin virtualization ...
Oren Laadan, Dan B. Phung, Jason Nieh