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IROS
2006
IEEE
146views Robotics» more  IROS 2006»
14 years 3 months ago
A Video Game-Based Mobile Robot Simulation Environment
— Simulation is becoming an increasingly important aspect of mobile robots. As we are better able to simulate the real world, we can usefully perform more research in simulated e...
Josh Faust, Cheryl Simon, William D. Smart
CONTEXT
2003
Springer
14 years 2 months ago
GRAVA: An Architecture Supporting Automatic Context Transitions and Its Application to Robust Computer Vision
We describe a software development approach for vision that enhances robustness by making novel use of context. Conventional approaches to most image understanding problems suffe...
Paul Robertson, Robert Laddaga
VR
2010
IEEE
127views Virtual Reality» more  VR 2010»
13 years 7 months ago
Synthesizing contact sounds between textured models
We present a new interaction handling model for physics-based sound synthesis in virtual environments. A new three-level surface representation for describing object shapes, visib...
Zhimin Ren, Hengchin Yeh, Ming C. Lin
CDC
2010
IEEE
158views Control Systems» more  CDC 2010»
13 years 4 months ago
Adaptive-based, scalable design for autonomous multi-robot surveillance
In this paper the problem of positioning a team of mobile robots for a surveillance task in a non-convex environment with obstacles is considered. The robots are equipped with glob...
Alessandro Renzaglia, Lefteris Doitsidis, Agostino...
ICCHP
2004
Springer
14 years 2 months ago
Exploring Scalable Vector Graphics for Visually Impaired Users
Graphical information is very important in common information publishing. For visually impaired users this information is usually not accessible. Scalable Vector Graphics, a recomm...
Martin Rotard, Kerstin Otte, Thomas Ertl