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VIS
2004
IEEE
122views Visualization» more  VIS 2004»
14 years 9 months ago
Light Weight Space Leaping using Ray Coherence
We present a space leaping technique for accelerating volume rendering with very low space and run-time complexity. Our technique exploits the ray coherence during ray casting by ...
Arie E. Kaufman, Sarang Lakare
APGV
2005
ACM
130views Visualization» more  APGV 2005»
14 years 1 months ago
Exploitation of human shadow perception for fast shadow rendering
In this paper we describe an experiment to obtain information about the perceptual potential of the human visual system regarding shadow perception. Shadows play an important part...
Mirko Sattler, Ralf Sarlette, Thomas Mücken, ...
FGR
2000
IEEE
112views Biometrics» more  FGR 2000»
14 years 3 days ago
A Probabilistic Sensor for the Perception of Activities
This paper presents a new technique for the perception of activities using statistical description of spatio-temporal properties. With this approach, the probability of an activit...
Olivier Chomat, James L. Crowley
3DPVT
2004
IEEE
13 years 11 months ago
Local Approximate 3D Matching of Proteins in Viral Cryo-EM Density Maps
Experimental structure analysis of biological molecules (e.g, proteins) or macromolecular complexes (e.g, viruses) can be used to generate three-dimensional density maps of these e...
Stefan Burkhardt, Kimmo Fredriksson, Tuomas Ojamie...
CGF
2010
128views more  CGF 2010»
13 years 7 months ago
Isosurface Similarity Maps
In this paper, we introduce the concept of isosurface similarity maps for the visualization of volume data. Isosurface similarity maps present structural information of a volume d...
Stefan Bruckner, Torsten Möller