This paper describes a hybrid optical-inertial tracking technology for fully-immersive projective displays. In order to track the operator, the operator wears a 3DOF commercial in...
A. R. Hogue, Michael R. M. Jenkin, Robert S. Allis...
This paper describes the software architecture of Dragon, a real-time situational awareness virtual environment for battlefield visualization. Dragon receives data from a number of...
Simon Julier, Rob King, Brad Colbert, Jim Durbin, ...
Desktop virtual reality (VR) offers a powerful environment for visualizing structure in large information sets. In well-designed virtual worlds, users can employ skills from wayfi...
Large–display environments like Reality Center or Powerwall are recent equipments used in the Virtual Reality (VR) field. In contrast to HMDs or similar displays, they allow sev...
This paper reports empirical results from a study into the use of 2D widgets in 3D immersive virtual environments. Several researchers have proposed the use of 2D interaction tech...