We introduce PlayAnywhere, a front-projected computer vision-based interactive table system which uses a new commercially available projection technology to obtain a compact, self...
Display characteristics, network Quality of Service, and the user's current task all exhibit a wide range of variation when users interact with mobile and ubiquitous devices....
We present ExperiScope, an analytical tool to help designers and experimenters explore the results of quantitative evaluations of interaction techniques. ExperiScope combines a ne...
—The properties of dissipative haptic displays allow larger workspaces that permit a whole body interaction useful for sports, rehabilitation, and large-scale object design appli...
In this paper, we present the rationale and the baseline of a notation which can be used on its own or as an extension to standard UML to facilitate specification of an interactive...