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AIIA
2007
Springer
14 years 4 months ago
Towards Automated Game Design
Abstract. Game generation systems perform automated, intelligent design of games (i.e. videogames, boardgames), reasoning about both the rule system of the game and the visual real...
Mark J. Nelson, Michael Mateas
ICMCS
2006
IEEE
159views Multimedia» more  ICMCS 2006»
14 years 3 months ago
Image Vector Quantization Indices Recovery using Lagrange Interpolation
Vector quantization (VQ) is an efficient coding algorithm due to its fast decoding efficiency. Indices of VQ will be lost during the transmission because of the signal interferenc...
Yung-Gi Wu, Chia-Hao Wu
IV
2006
IEEE
113views Visualization» more  IV 2006»
14 years 3 months ago
Output Media Adapted Cartographic Visualisation
In modern cartography of the late twentieth century, the Internet offers an ideal platform for the communication via maps. The map graphics pose as an essential part of the graphi...
Alexandra Stadler, Mirjanka Lechthaler
MM
2005
ACM
160views Multimedia» more  MM 2005»
14 years 3 months ago
Putting active learning into multimedia applications: dynamic definition and refinement of concept classifiers
The authors developed an extensible system for video exploitation that puts the user in control to better accommodate novel situations and source material. Visually dense displays...
Ming-yu Chen, Michael G. Christel, Alexander G. Ha...
DIGRA
2005
Springer
14 years 3 months ago
Fictive affinities in Final Fantasy XI: complicit and critical play in fantastic nations.
Like many massively-multiplayer role-playing games, Final Fantasy XI is a persistent world with a heroic fantasy setting. This paper discusses fictive player identities, and descr...
William Huber