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ETFA
2008
IEEE
14 years 3 months ago
3D-based monocular SLAM for mobile agents navigating in indoor environments
This paper presents a novel algorithm for 3D depth estimation using a particle filter (PFDE - Particle Filter Depth Estimation) in a monocular vSLAM (Visual Simultaneous Localiza...
Dejan Pangercic, Radu Bogdan Rusu, Michael Beetz
ISMAR
2008
IEEE
14 years 3 months ago
Virtual redlining for civil engineering in real environments
Field workers of utility companies are regularly engaged in outdoor tasks such as network planning, maintenance and inspection of underground infrastructure. Redlining is the term...
Gerhard Schall, Erick Méndez, Dieter Schmal...
ICMCS
2007
IEEE
161views Multimedia» more  ICMCS 2007»
14 years 3 months ago
Generating High-Resolution Textures for 3D Virtual Environments using View-Independent Texture Mapping
Image based modeling and rendering techniques have become increasingly popular for creating and visualizing 3D models from a set of images. Typically, these techniques depend on v...
Charalambos Poullis, Suya You, Ulrich Neumann
ROMAN
2007
IEEE
131views Robotics» more  ROMAN 2007»
14 years 3 months ago
Real-time acoustic source localization in noisy environments for human-robot multimodal interaction
— Interaction between humans involves a plethora of sensory information, both in the form of explicit communication as well as more subtle unconsciously perceived signals. In ord...
Vlad M. Trifa, Ansgar Koene, Jan Morén, Gor...
ICCV
2005
IEEE
14 years 2 months ago
A Study of Detecting Social Interaction with Sensors in a Nursing Home Environment
Social interaction plays an important role in our daily lives. It is one of the most important indicators of physical or mental diseases of aging patients. In this paper, we presen...
Datong Chen, Jie Yang, Howard D. Wactlar