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CGI
2000
IEEE
14 years 1 months ago
Dynamic 3D Maps and Their Texture-Based Design
Three-dimensional maps are fundamental tools for presenting, exploring, and manipulating geo data. This paper describes multiresolution concepts for 3D maps and their texture-base...
Jürgen Döllner, Klaus Hinrichs
AAAI
2000
13 years 10 months ago
Self-Organization of Innate Face Preferences: Could Genetics Be Expressed through Learning?
Self-organizing models develop realistic cortical structures when given approximations of the visual environment as input, and are an effective way to model the development of fac...
James A. Bednar, Risto Miikkulainen
VIS
2004
IEEE
153views Visualization» more  VIS 2004»
14 years 9 months ago
Anisotropic Volume Rendering for Extremely Dense, Thin Line Data
Many large scale physics-based simulations which take place on PC clusters or supercomputers produce huge amounts of data including vector fields. While these vector data such as ...
Gregory L. Schussman, Kwan-Liu Ma
ICRA
2008
IEEE
210views Robotics» more  ICRA 2008»
14 years 3 months ago
Toward designing a robot that learns actions from parental demonstrations
— How to teach actions to a robot as well as how a robot learns actions is an important issue to be discussed in designing robot learning systems. Inspired by human parentinfant ...
Yukie Nagai, Claudia Muhl, Katharina J. Rohlfing
ICCS
2005
Springer
14 years 2 months ago
A Computational Model of Micro-vascular Growth
In order to supply a growing tissue with oxygen and nutrients and to remove its metabolic wastes, blood vessels penetrating the tissue are formed. Multiple mechanisms are involved ...
Dominik Szczerba, Gábor Székely