We present a new method for the animation and rendering of photorealistic water effects. Our method is designed to produce visually plausible three dimensional effects, for exampl...
Douglas Enright, Stephen R. Marschner, Ronald Fedk...
The complexity and size of data is rapidly increasing in modern science, business and engineering. This has resulted in increasing demands for more sophisticated data analysis met...
Raytracing metaballs is a problem that has numerous applications in the rendering of dynamic soft objects such as fluids. However, current techniques are either limited in the vi...
Olivier Gourmel, Anthony Pajot, Mathias Paulin, Lo...
We introduce a layered, heterogeneous spectral reflectance model for human skin. The model captures the inter-scattering of light among layers, each of which may have an independe...
Craig Donner, Tim Weyrich, Eugene d'Eon, Ravi Rama...
Direct volume rendering of scalar fields uses a transfer function to map locally measured data properties to opacities and colors. The domain of the transfer function is typicall...
Gordon L. Kindlmann, Ross T. Whitaker, Tolga Tasdi...