Hardware-accelerated volume rendering using the GPU is now the standard approach for real-time volume rendering, although limited graphics memory can present a problem when renderi...
Abstract This paper proposes a flexible software architecture for interactive multiobjective optimization, with a user interface for visualizing the results and facilitating the s...
The key to real-time rendering of large-scale surfaces is to locally adapt surface geometric complexity to changing view parameters. Several schemes have been developed to address...
Distributed Constraint Optimization (DCOP) is useful for solving agent-coordination problems. Any-space DCOP search algorithms require only a small amount of memory but can be spe...
A prerequisite for secure communications between two sensor nodes is that these nodes exclusively share a pairwise key. Although numerous pairwise key establishment (PKE) schemes ...
Wensheng Zhang, Minh Tran, Sencun Zhu, Guohong Cao