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NPAR
2006
ACM
14 years 2 months ago
Real-time rendering of cartoon smoke and clouds
We describe an algorithm for rendering animated smoke particle systems in a cartoon style. This style includes outlines and celshading. For efficient self-shadowing effects, we in...
Morgan McGuire, Andi Fein
BROADNETS
2005
IEEE
14 years 1 months ago
Network selection using fuzzy logic
—The peer-to-peer technology offers many advantages, but at the same time, it poses many novel challenges for the research community. Modern peer-to-peer systems are characterize...
Shubha Kher, Arun K. Somani, Rohit Gupta
DFMA
2005
IEEE
150views Multimedia» more  DFMA 2005»
14 years 1 months ago
Real-Time Treatment Planning Optimisation for Brachytherapy
In this paper, we present an integrated system for real-time dose distribution calculation and treatment planning optimisation for brachytherapy of prostate cancer, with a special...
Simon Chatelain, Jean-Philippe Thiran, Valery-Oliv...
ICMCS
2005
IEEE
90views Multimedia» more  ICMCS 2005»
14 years 1 months ago
A spatial-temporal de-interlacing algorithm
In this paper, we proposed a spatial-temporal de-interlacing algorithm for conversion of interlaced video to progressive video. Our proposed algorithm estimates the motion traject...
Tak-Song Chong, Oscar C. Au, Tai-Wai Chan, Wing-Sa...
ICRA
2005
IEEE
140views Robotics» more  ICRA 2005»
14 years 1 months ago
Fast Reinforcement Learning for Vision-guided Mobile Robots
— This paper presents a new reinforcement learning algorithm for accelerating acquisition of new skills by real mobile robots, without requiring simulation. It speeds up Q-learni...
Tomás Martínez-Marín, Tom Duc...