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VRCAI
2009
ACM
14 years 4 months ago
Towards Virtual Reality games
Game engines of cinematic quality, broadband networking and advances in Virtual Reality (VR) technologies are setting the stage to allow players to have shared, “better-than-lif...
Andrei Sherstyuk, Dale Vincent, Anton Treskunov
VIS
2004
IEEE
222views Visualization» more  VIS 2004»
14 years 11 months ago
Non-Linear Model Fitting to Parameterize Diseased Blood Vessels
Accurate estimation of vessel parameters is a prerequisite for automated visualization and analysis of healthy and diseased blood vessels. The objective of this research is to est...
Alexandra La Cruz, Matús Straka, Arnold K&o...
APGV
2006
ACM
144views Visualization» more  APGV 2006»
14 years 1 months ago
Efficient selective rendering of participating media
Realistic image synthesis is the process of computing photorealistic images which are perceptually and measurably indistinguishable from real-world images. In order to obtain high...
Oscar Anson, Veronica Sundstedt, Diego Gutierrez, ...
ECCV
2004
Springer
14 years 12 months ago
Transformation-Invariant Embedding for Image Analysis
Abstract. Dimensionality reduction is an essential aspect of visual processing. Traditionally, linear dimensionality reduction techniques such as principle components analysis have...
Ali Ghodsi, Jiayuan Huang, Dale Schuurmans
VISUALIZATION
2005
IEEE
14 years 3 months ago
Rendering Tetrahedral Meshes with Higher-Order Attenuation Functions for Digital Radiograph Reconstruction
This paper presents a novel method for computing simulated x-ray images, or DRRs (digitally reconstructed radiographs), of tetrahedral meshes with higher-order attenuation functio...
Ofri Sadowsky, Jonathan D. Cohen, Russell H. Taylo...