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3DPVT
2004
IEEE
166views Visualization» more  3DPVT 2004»
14 years 1 months ago
Multi-Camera Reconstruction based on Surface Normal Estimation and Best Viewpoint Selection
In this paper, we present a new algorithm for reconstructing an environment from images recorded by multiple calibrated cameras. Multiple camera systems challenge traditional ster...
Xenophon Zabulis, Kostas Daniilidis
VISSYM
2007
14 years 10 days ago
Multiresolution MIP Rendering of Large Volumetric Data Accelerated on Graphics Hardware
This paper is concerned with a multiresolution representation for maximum intensity projection (MIP) volume rendering based on morphological pyramids which allows progressive refi...
Wladimir J. van der Laan, Andrei Jalba, Jos B. T. ...
3DPVT
2006
IEEE
197views Visualization» more  3DPVT 2006»
13 years 12 months ago
Structured Light Based Reconstruction under Local Spatial Coherence Assumption
3D scanning techniques based on structured light usually achieve robustness against outliers by performing multiple projections to simplify correspondence. However, for cases such...
Hao Li, Raphael Straub, Hartmut Prautzsch
VAMOS
2010
Springer
13 years 11 months ago
Supporting Stepwise, Incremental Product Derivation in Product Line Requirements Engineering
Deriving products from a software product line is difficult, particularly when there are many constraints in the variability of the product line. Understanding the impact of variab...
Reinhard Stoiber, Martin Glinz
HCI
2007
13 years 11 months ago
Designing a Direct Manipulation HUD Interface for In-Vehicle Infotainment
This paper introduces a novel design approach for an automotive direct manipulation interface. The proposed design, as applied in a fullwindshield Head-Up Display system, aims to i...
Vassilis Charissis, Martin Naef, Stylianos Papanas...