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ISVC
2007
Springer
14 years 4 months ago
An Anti-aliasing Technique for Voxel-Based Massive Model Visualization Strategies
CAD models of industrial installations usually have hundreds of millions of triangles. For this reason they cannot be interactively rendered in the current generation of computer h...
Gustavo N. Wagner, Alberto Raposo, Marcelo Gattass
VISUALIZATION
2002
IEEE
14 years 2 months ago
A New Object-Order Ray-Casting Algorithm
Many direct volume rendering algorithms have been proposed during the last decade to render 2563 voxels interactively. However a lot of limitations are inherent to all of them, li...
Benjamin Mora, Jean-Pierre Jessel, René Cau...
GANDC
2011
105views more  GANDC 2011»
12 years 9 months ago
Adjacent versus coincident representations of geospatial uncertainty: Which promote better decisions?
3D geological models commonly built to manage natural resources are much affected by uncertainty because most of the subsurface is inaccessible to direct observation. Appropriate ...
Thomas Viard, Guillaume Caumon, Bruno Lévy
BMCBI
2005
112views more  BMCBI 2005»
13 years 9 months ago
Visualization methods for statistical analysis of microarray clusters
Background: The most common method of identifying groups of functionally related genes in microarray data is to apply a clustering algorithm. However, it is impossible to determin...
Matthew A. Hibbs, Nathaniel C. Dirksen, Kai Li, Ol...
ICCV
2007
IEEE
14 years 12 months ago
Spatio-Temporal Shape from Silhouette using Four-Dimensional Delaunay Meshing
We propose a novel method for computing a fourdimensional (4D) representation of the spatio-temporal visual hull of a dynamic scene, based on an extension of a recent provably cor...
Ehsan Aganj, Jean-Philippe Pons, Florent Sé...