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» Visually Interactive Location-Aware Computing
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RT
2000
Springer
15 years 6 months ago
Fast Global Illumination Including Specular Effects
Rapidly simulating global illumination, including diffuse and glossy light transport is a very difficult problem. Finite element or radiosity approaches can achieve interactive si...
Xavier Granier, George Drettakis, Bruce Walter
121
Voted
SIGGRAPH
2010
ACM
15 years 6 months ago
Video tapestries with continuous temporal zoom
We present a novel approach for summarizing video in the form of a multiscale image that is continuous in both the spatial domain and across the scale dimension: There are no hard...
Connelly Barnes, Dan B. Goldman, Eli Shechtman, Ad...
CGI
2009
IEEE
15 years 6 months ago
Easy integral surfaces: a fast, quad-based stream and path surface algorithm
Despite the clear benefits that stream and path surfaces bring when visualizing 3D vector fields, their use in both industry and for research has not proliferated. This is due, in...
Tony McLoughlin, Robert S. Laramee, Eugene Zhang
VISSYM
2007
15 years 4 months ago
Subdivision Volume Splatting
Volumetric Subdivision (VS) is a powerful paradigm that enables volumetric sculpting and realistic volume deformations that give rise to the concept of "virtual clay". I...
Kevin T. McDonnell, Neophytos Neophytou, Klaus Mue...
102
Voted
CHI
2002
ACM
16 years 2 months ago
Automating CPM-GOMS
CPM-GOMS is a modeling method that combines the task decomposition of a GOMS analysis with a model of human resource usage at the level of cognitive, perceptual, and motor operati...
Bonnie E. John, Alonso H. Vera, Michael Matessa, M...