We propose a method for reliably and accurately identifying anatomical landmarks in 3D CT volumes based on dense matching of parts-based graphical models. Such a system can be use...
We describe a method for volume rendering using a spectral representation of colour instead of the traditional RGB model. It is shown how to use this framework for a novel explora...
The automatic generation of volumes bounding the intersection of two implicit surfaces (isosurfaces of real functions of 3D point coordinates) or Feature Based Volumes (FBV) is pr...
Collision detection is required by most virtual reality (VR) applications, and in recent years, collision detection algorithms utilizing graphics hardware capabilities have been a...
This paper presents a voxel-based biomechanical model for muscle deformation using nite element method FEM and volume graphics. Hierarchical voxel meshes are reconstructed from ...