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» WISENEP: A Network Processor for Wireless Sensor Networks
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MM
2005
ACM
93views Multimedia» more  MM 2005»
14 years 27 days ago
The multimedia challenges raised by pervasive games
Pervasive gaming is a new form of multimedia entertainment that extends the traditional computer gaming experience out into the real world. Through a combination of personal devic...
Mauricio Capra, Milena Radenkovic, Steve Benford, ...
SIGDOC
2005
ACM
14 years 27 days ago
Sensorium games: usability considerations for pervasive gaming
The Sensorium family of games provides a platform and environment for multiplayer games in a pervasive environment. Each player is equipped with a mote, which (along with those of...
S. N. I. Mount, Elena I. Gaura, Robert M. Newman
MSN
2005
Springer
165views Sensor Networks» more  MSN 2005»
14 years 25 days ago
Enhanced Power Saving for IEEE 802.11 WLAN with Dynamic Slot Allocation
In the area of wireless mobile communication, minimizing energy consumption as well as maximizing data throughput in medium access control (MAC) layer is a very important research ...
Changsu Suh, Young-Bae Ko, Jai-Hoon Kim
DSRT
2003
IEEE
14 years 19 days ago
Real Time Inspection of Hidden Worlds
“Smart Things” are commonly understood as wireless ad-hoc networked, mobile, autonomous, special purpose computing appliances, usually interacting with their environment impli...
Alois Ferscha, Markus Keller
DATE
2010
IEEE
166views Hardware» more  DATE 2010»
14 years 13 days ago
From transistors to MEMS: Throughput-aware power gating in CMOS circuits
—In this paper we study the effectiveness of two power gating methods – transistor switches and MEMS switches – in reducing the power consumption of a design with a certain t...
Michael B. Henry, Leyla Nazhandali