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VISUALIZATION
1998
IEEE
13 years 12 months ago
Interpolation of triangle hierarchies
We consider interpolation between keyframe hierarchies. We impose a set of weak constraints that allows smooth interpolation between two keyframe hierarchies in an animation or, m...
Axel Friedrich, Konrad Polthier, Markus Schmies
HICSS
2003
IEEE
161views Biometrics» more  HICSS 2003»
14 years 27 days ago
Enhanced Knowledge Management with eXtensible Rule Markup Language
XML has become the standard platform for structured data exchange on the Web. Next concern of Semantic Web is the exchange of rules in markup language form. The rules should be re...
Jae Kyu Lee, Mye M. Sohn
GRAPHITE
2006
ACM
14 years 1 months ago
Validating retargeted and interpolated locomotions by dynamics-based analysis
Retargeting and interpolation methods may introduce physical inaccuracies in virtual human animation. This paper presents a method for evaluating the dynamical correctness of reta...
Nicolas Pronost, Georges Dumont
AIPR
2008
IEEE
13 years 9 months ago
Full body tracking using an agent-based architecture
We present an agent-based full body tracking and 3D animation system to generate motion data using stereo calibrated cameras. The novelty of our approach is that agents are bound t...
Bing Fang, Liguang Xie, Pak-Kiu Chung, Yong Cao, F...
HUMO
2007
Springer
14 years 1 months ago
Modeling Human Locomotion with Topologically Constrained Latent Variable Models
Abstract. Learned, activity-specific motion models are useful for human pose and motion estimation. Nevertheless, while the use of activityspecific models simplifies monocular t...
Raquel Urtasun, David J. Fleet, Neil D. Lawrence